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Humanity and Technology: The Alliance

Technology is advancing at lightning velocity. Faster all of the time, it’s far-spreading into all regions of our lives. Equipment that when changed into out of date years ago is now out of date within 6 months. Technological gear is becoming smaller and greater affordable to the whole world. Businesses and governments are trying to find their monetary equilibrium as purchasers buy items laterally, from one another through the Internet, often avoiding conventional purchaser buying or payment of income tax.

Humanity

Humanity is reeling from the bodily results of an era as nicely. Normal human improvement does now not happen at lightning pace; it’s far a timed and sequenced system that requires human interplay, behavioral studying, and real stories if we’re to learn the full spectrum of emotion and mature into healthful and satisfied adults. In times beyond, the manner we lived our lives incorporated human interplay. Technology has now modified the way we live. Pushed too hastily, human improvement will become distorted or retarded, and emotional maturity is going awry.

While we continue to crave a new and quicker era, we also experience the bodily consequences of getting what we want as physical beings. We are becoming isolated and slim inattention, perpetuating a narrow, superficial, and remoted lifestyle. Human beings had been now not supposed to stay in this manner. The human spirit desires to be nourished and replenished with paintings, play, friendship, and love. At the middle folks, we are emotionally and bodily interactive beings. When we lose our potential and the possibility for emotional connectedness, we’re at the hazard of turning as inanimate as the technology we so significantly choose.

Our digital media way of life bombards the present-day international with mass duplicate and reproducibility, which can fool the human eye. Reality can emerge as distorted; what’s real and what’s not real? The word simulacrum manner an unreal or superficial likeness, a copy without the original. Photographs, TV, video games, marketing, special effects, and computer systems are a part of our digital media, providing photographs so realistically created or altered, they can appear real, even if they may not be. This incapacity to differentiate the real from the no longer actual causes us to question our reality, and we start to mistrust our very own perceptions. We start to consider that nothing is actual. This results in emotions of apathy, hopelessness, and, in the end, anarchy. If nothing is actual, then not anything virtually subjects. We become as robotic as our technological innovations and just as bloodless and unfeeling. This is dying to a human spirit that requires the warm temperature of human connection, contact, and considers as its foundation. And, the human spirit will no longer cross quietly into the nighttime; it’ll now not vanish without a fight. It will locate some different manner to specific itself, too regularly in the sensual international of substance abuse and addiction.

A primary knowledge of human improvement is needed to apprehend the fundamental nature of the distance that our technological advancements have created. Our studies from start to age 5 set in the vicinity the neurological foundations upon which destiny studying depends: self-cognizance, self-law, communique abilities, private relationships, and the potential to analyze from reason and effect. When this type of center developmental method is not effectively navigated, it alters research, evolution, and maturity. As humans, we reply to and grow from being held, talked to, examine too, listen to music, play with, and fulfill physical studies with others. Without those foundations, we regress into human beings with no self-consciousness, no self-discipline, inability to talk our thoughts, needs, or desires to others, problem making, or preserving relationships. And, now not aware of what is incorrect, we cannot analyze from our errors.

Technology

This is specifically troubling in a wired world of data overload and turning into more so as generation expands and accelerates its area. When an era is obtainable to children too early, it creates a problem for the duration of human developmental years. It might also offer a highbrow alternate, but not the nuances of a human change. When an era is used as a surrogate caregiver, it creates emptiness within the human spirit.

The word simulation approach the method of pretending, an imitation or illustration of conduct, of one machine thru the use of any other machine. The military, law enforcement, and organizations use digital truth technology as a schooling tool to educate for the real thing. The technology of digital reality may also offer a partial studying enjoy, a highbrow experience but no longer a human come across. It is an incomplete enjoyment that lacks the total inclusion of the 5 senses, the very senses through which we revel in being human. When we emerge as conscious and feel a full sensory revel in, including through a shared physical come-up, it becomes functional, growing a human talent that we will use in destiny interactions.

As the cutting-edge generation requires our cognitive self to hurry up, the relaxation of our apprehensive device lags at the back of. This will ultimately become a bridge to some distance. We create a break up within ourselves, pitting technical beings against an individual: a mind without a frame, intellect without emotion.

It would not have to be this way. Technology can decorate the human international. However, technology can also decorate the person. What is needed are new approaches to combine era with basic human needs and use that technology within the provider of human improvement.

Through the human developmental level of pretend play and the usage of The MovieMaking Process, an innovative alliance and modern solution may be discovered among the arena of human wishes and the age of a generation.

The Alliance

The MovieMaking Process is simultaneous gaining knowledge of and coaching tools that carry human improvement with modern virtual technology’s satisfaction. Brain, frame, recognition, and feelings merge via a shared and meaningful experience with others. This shared and meaningful revel in with others is something humans are hard-stressed out to want. Without it, there may be an emptiness within that desires and wants to be stuffed. This desire will not leave until it’s miles crammed. Digital cameras and editing technology end up the equipment we use to create. Real existence shows make this experience bigger on a neighborhood stage, and the Internet turns into the wormhole we slip thru to percentage what we create on an international scale.

The MovieMaking Process became evolved to retrace essential early formative years developmental stages, address opportunity gaining knowledge of styles, visual perceptual variations, and teach new, behavioral competencies quick via the power of neuroplasticity brain’s capacity to be pre-stressed. It does this thru the gear of generation, self-focus, and play.

In the MovieMaking Process, appearing is used as a supply of age-appropriate play. Pretend play is one of the developmental ranges of early life; however, the ability to play is wanted all through lifestyles; it’s miles a human want. The play leaves the essence of fact intact; it’s miles primarily based on a real bodily experience shared with others. While simulacrum threatens to blur the difference between the actual and not real, and simulation imitates an enjoyable, the faux play includes mind and frame thru a shared sensory experience that teaches the subtleties of human movements and reactions-basic necessities of our humanness. It gives the experience to study from and build upon. There are three wonderful factors to The MovieMaking Process.

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I love blogging so I have developed this website in order to make my fans reading this now the latest news in this world. Creator. Coffee practitioner. Beer ninja. Social media fanatic. Incurable communicator. Bacon nerd. Analyst. Football fan, risk-taker, music blogger, Eames fan and product designer. Producing at the intersection of art and sustainability to craft an inspiring, compelling and authentic brand narrative. Let's make every day A RAZZLE-DAZZLE MUSICAL.
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